Back once again it’s the videogame remasters! The sixth episode of the Bleeping Sickness podcast is all about HD remakes, SD remakes, ports, cash grabs, whatever you wanna call the thing where they put an old game on your new console and expect you to be excited about it. And sometimes it is exciting! Full show notes under the jump.
00:12-21:22 In our customary catch up intro section, Pete reveals that he is willingly suffering through Skyrim in the year or our lord 2017, Tom is returning the Game of the Year 2014 with Dragon Age: Inquisition, and Mike and Sean can’t help but fawn about the brand-new-but-mostly-familiar Destiny 2. It isn’t like an MMO, but it is quite a lot more like Halo than the last one.
- Still the best thing the Elder Scrolls series has given us
- Marian Churchland’s Dragon Age art is one of the things that got Tom into Inquisition
- What happened to that lunar magician
21:35-53:29 After a fantastic bit of unscripted, straight off the dome improvised conversation through which we define the differences and similarities between ports, remasters and remakes, we bring up our banner examples of such. Pete waxes nostalgic about the Vita and Gravity Rush, Tom talks as much about Ryuhei Kitamura and Versus as he does Metal Gear Solid: The Twin Snakes and its game-breaking new mechanics, Mike remains charmed Souls-like remaster Crash Bandicoot N Sane Trilogy, and Sean has been double-timing his way through Final Fantasy XII: The Zodiac Age.
- Seems as good a place as any to share this essay on postmodernism in Metal Gear Solid huh
- The Retronauts interview with director Takashi Katano and producer Hiroaki Kato prior to The Zodiac Age‘s release is neat
53:37-1:10:50 Having puzzled out what makes for a good remaster, we have a list of demands for games we want to see risen from their grave and given extra polygons and textures. Pete would like Skies of Arcadia to fly again, Tom is sceptical about the Resident Evil 2 remake so he’s moved onto Deus Ex, Mike has a whole laundry list but Spyro the Dragon is at the top of it, and Sean reckons the original Dark Souls deserves another turn at the plate.
- Don’t even try and deny it
- They’re making nice Skies of Arcadia statues, at least
- Rating every enemy in Dark Souls
And that’s our show! Next episode will be about sequels — and we totally forgot to say this at the end of the episode — so send your questions, comments, most and least favourite follow-ups to either our Twitter or email inbox. In the meantime, be sure to rate, reviews and subscribe on Apple Podcasts!