Actual Play is where we actually play games and then review them. You know, sort of like most video game sites do.
Available platforms: PC, PlayStation 4 (played), Xbox One
Whether or not a game necessarily has to be “fun” is a debate, I think, that’s worth having. So to is the ongoing conversation about fetishising difficulty and the ability of players. The times I struggled with Prey, though, were not borne out of a challenging stretch or the moments of gut-wrenching tension. It’s when it felt like a slog.